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Hire Android developers

Android's difficulty is not the language. It is that your app runs on hardware spanning a decade, at a dozen screen densities, on OS versions with meaningfully different rules — and the cheap devices where it struggles are often where your users are.

Fragmentation is a budget line

Every additional OS version you support means different permission behaviour, different background execution limits and a different testing matrix. Each older device tier means less memory and a slower processor than anything on an engineer's desk.

This is decided by your users rather than your preference. In markets where mid-range and older Android devices dominate, an app tested only on current flagships will be judged on hardware nobody in the team owns — which is why device testing on the low end is scoped in rather than hoped for.

Background work is where apps break

Android has tightened background execution repeatedly, and the rules differ by version and, in practice, by manufacturer. An app relying on background sync or scheduled work needs that designed against the platform's actual constraints, not the documented ideal.

The symptom is always the same: works in testing, silently stops on a user's phone a day later. It is a design problem, and it is cheaper to solve before shipping.

Suited to
  • Products where Android is the primary platform or the larger user base

  • Apps that must work on mid-range and older hardware

  • Products depending on background processing or device integration

Not the right fit
  • Products needing both platforms with largely shared functionality — cross-platform is cheaper for the same outcome

  • Teams who only need to support recent flagship devices, where the native argument weakens

Proof

7 projects built with it

Drawn from the technology each project actually used, so this list cannot include work that did not.

All case studies
RealVision case study

Financial Media and Investment Education

RealVision

A cross-platform financial streaming service delivering expert analysis across web, mobile, iPad and TV.

40%
Increase in user engagement through dynamic tools and content
200,000+
Engaged members globally
4.5
Average user satisfaction rating
ActivityHub case study

EdTech and Activity Management

ActivityHub

A SaaS platform connecting parents with children's activity providers across web, mobile and iPad.

94 min/week
Time saved for activity providers managing activities
863K
Messages sent between users
39K
Sessions hosted on the platform
SPARE case study

Fintech

SPARE

A fintech network turning retail points of sale into cash access points, built end to end.

Fourth Partner Energy case study

Renewable Energy

Fourth Partner Energy

Web, Android and the data-crunching backend behind a distributed solar portfolio spanning 3,000+ projects.

Shapecrunch case study

Healthcare & Retail

Shapecrunch

A platform combining clinical appointment management with e-commerce for custom orthotic footwear.

IAMPLAY case study

Sports Technology & Recreation

IAMPLAY

A football and sports lifestyle app for booking venues, discovering players and following real-life activity.

What drives cost

We do not publish rates, because scope decides them

A figure quoted before scope is understood is not a commitment either side can rely on. These are the things that actually move it.

Device and OS range

How far back you support. The single largest factor in testing effort.

Background requirements

Sync and scheduled work need designing against version-specific limits.

Hardware integration

Camera, location and Bluetooth each carry their own fragmentation.

Play Store requirements

Target API levels and policy changes arrive on Google's schedule, not yours.

Working together

NDA first, contract on frozen scope

We sign a mutual NDA before the first detailed conversation, not after — you should be able to describe what you are building without qualifying it.

The contract follows requirement freeze rather than preceding it. Once scope is agreed and written down, it is what the agreement is drawn against, which is what makes a fixed commitment meaningful in the first place.

Questions

What buyers usually ask

Something not covered here?

Ask directly — we would rather answer a specific question than publish a general one.

Contact us
  • 01

    Kotlin or Java?

    Both are in our portfolio. Kotlin for new work; we are comfortable in existing Java codebases, which is most of what real Android maintenance involves.
  • 02

    How far back should we support?

    A question about your users rather than the platform. We look at who actually uses the product before recommending a floor, because each version back has a cost.
  • 03

    Native or React Native?

    Native when background work or device integration is central. Cross-platform when the app is mostly screens over an API.
  • 04

    Do you test on real devices?

    Yes, including the low end. A performance ceiling found on a real device in week two is cheap; found in a review, it is not.
  • 05

    Do you handle Play Store release?

    Yes, including signing, staged rollout and target API compliance.
Next step

Tell us what you're building

Describe the app and who uses it, on what. We will scope the device range honestly rather than assuming flagships.

  • NDA before we talk
  • Reply within one business day
  • No obligation